<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Chipripple Devlog - itch.io</title><link>https://brainboyart.itch.io/chipripple</link><description>Defend an underground laboratory from hostile machines that have breached containment!</description><item><guid>https://brainboyart.itch.io/chipripple/devlog/1521158/brainboy-individual-dev-log</guid><title>brainboy - Individual Dev Log</title><link>https://brainboyart.itch.io/chipripple/devlog/1521158/brainboy-individual-dev-log</link><pubDate>Mon, 11 May 2026 22:53:33 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI3MjE0NTczLnBuZw==/400x224%23c/r4XHAQ.png"/><p>I was the programmer and VFX artist for our game Chipripple. We noted a lot of valuable feedback from our playtests. The results that concerned my role the most focused mainly on how lacking the game...</p>]]></description></item><item><guid>https://brainboyart.itch.io/chipripple/devlog/1521153/bqsil-individual-devlog-level-design-sound-design-and-3d-modeling</guid><title>.bqsil - Individual DevLog : Level Design, Sound Design and 3D Modeling</title><link>https://brainboyart.itch.io/chipripple/devlog/1521153/bqsil-individual-devlog-level-design-sound-design-and-3d-modeling</link><pubDate>Mon, 11 May 2026 22:47:33 GMT</pubDate><category>devlog</category><description><![CDATA[<p>For my group’s game, ChipRipple, I was the level designer, sound designer and sub 3D modeler. I created sketches for the level design and repeatedly improved them until my team was happy with one an...</p>]]></description></item><item><guid>https://brainboyart.itch.io/chipripple/devlog/1521143/devlog-daniils-rudzinskis</guid><title>DevLog - Daniils Rudzinskis</title><link>https://brainboyart.itch.io/chipripple/devlog/1521143/devlog-daniils-rudzinskis</link><pubDate>Mon, 11 May 2026 22:37:50 GMT</pubDate><category>devlog</category><description><![CDATA[<p>For my group’s game “ChipRipple”, I was the artist, 3D modeler and composer. I created the cover art and main menu art for the game, 3D modeled the enemies, guns and health pack, as well as prod...</p>]]></description></item></channel></rss>